![]() ![]() With nodes you CAN go "back in time" (.without a history panel. If you use the alternate timeline everything comes back. If you delete a step everything after is goes with it. Right now the history panel does what you're describing. ![]() How would that eliminate the problems of past-to-future dependencies? Think of it like the classic time travel paradox of going back in time & killing someone in your family tree so you never could have been born to go back in time to do that. IOW, the path of history through time can be nonlinear in the sense that it does not have to follow a single path from past to future, but each alternate path is still dependent on the path(s) that led to it. I suppose that is what the branch icon is intended to suggest - you can't jump directly between different branches of the history 'tree' but instead must return to where a different branch begins to move along it into that branch's future. If the entry that created that pixel layer could be deleted, there can be no 'future' where that layer will exist & thus nothing to modify on it. "Alternate Futures" is implemented as branch icons on History panel entries that looks like this: It works by cycling the History panel through all the different 'futures' after that entry when you click on it.īut you can't arbitrarily delete individual intermediate entries with it, in part I suppose because some entries could not exist without others that precede it, like the entries that paint on or otherwise modify a new pixel layer added to the document. ![]()
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